/********************************************************************************
** Form generated from reading UI file 'mpdialog.ui'
**
** Created: Tue Jun 12 12:26:08 2012
**      by: Qt User Interface Compiler version 4.8.1
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/

#ifndef UI_MPDIALOG_H
#define UI_MPDIALOG_H

#include <QtCore/QVariant>
#include <QtGui/QAction>
#include <QtGui/QApplication>
#include <QtGui/QButtonGroup>
#include <QtGui/QDialog>
#include <QtGui/QDialogButtonBox>
#include <QtGui/QGridLayout>
#include <QtGui/QHeaderView>
#include <QtGui/QLabel>
#include <QtGui/QWidget>

QT_BEGIN_NAMESPACE

class Ui_MPDialog
{
public:
    QDialogButtonBox *buttonBox;
    QWidget *gridLayoutWidget;
    QGridLayout *gridLayout;
    QLabel *label_3;
    QLabel *label;
    QLabel *label_2;
    QLabel *labelStartState;
    QLabel *labelGoalState;
    QLabel *labelWorldSize;

    void setupUi(QDialog *MPDialog)
    {
        if (MPDialog->objectName().isEmpty())
            MPDialog->setObjectName(QString::fromUtf8("MPDialog"));
        MPDialog->resize(400, 300);
        buttonBox = new QDialogButtonBox(MPDialog);
        buttonBox->setObjectName(QString::fromUtf8("buttonBox"));
        buttonBox->setGeometry(QRect(290, 20, 81, 241));
        buttonBox->setOrientation(Qt::Vertical);
        buttonBox->setStandardButtons(QDialogButtonBox::Cancel|QDialogButtonBox::Ok);
        gridLayoutWidget = new QWidget(MPDialog);
        gridLayoutWidget->setObjectName(QString::fromUtf8("gridLayoutWidget"));
        gridLayoutWidget->setGeometry(QRect(20, 20, 261, 80));
        gridLayout = new QGridLayout(gridLayoutWidget);
        gridLayout->setObjectName(QString::fromUtf8("gridLayout"));
        gridLayout->setContentsMargins(0, 0, 0, 0);
        label_3 = new QLabel(gridLayoutWidget);
        label_3->setObjectName(QString::fromUtf8("label_3"));

        gridLayout->addWidget(label_3, 3, 0, 1, 1);

        label = new QLabel(gridLayoutWidget);
        label->setObjectName(QString::fromUtf8("label"));

        gridLayout->addWidget(label, 1, 0, 1, 1);

        label_2 = new QLabel(gridLayoutWidget);
        label_2->setObjectName(QString::fromUtf8("label_2"));

        gridLayout->addWidget(label_2, 2, 0, 1, 1);

        labelStartState = new QLabel(gridLayoutWidget);
        labelStartState->setObjectName(QString::fromUtf8("labelStartState"));

        gridLayout->addWidget(labelStartState, 2, 1, 1, 1);

        labelGoalState = new QLabel(gridLayoutWidget);
        labelGoalState->setObjectName(QString::fromUtf8("labelGoalState"));

        gridLayout->addWidget(labelGoalState, 3, 1, 1, 1);

        labelWorldSize = new QLabel(gridLayoutWidget);
        labelWorldSize->setObjectName(QString::fromUtf8("labelWorldSize"));

        gridLayout->addWidget(labelWorldSize, 1, 1, 1, 1);


        retranslateUi(MPDialog);
        QObject::connect(buttonBox, SIGNAL(accepted()), MPDialog, SLOT(accept()));
        QObject::connect(buttonBox, SIGNAL(rejected()), MPDialog, SLOT(reject()));

        QMetaObject::connectSlotsByName(MPDialog);
    } // setupUi

    void retranslateUi(QDialog *MPDialog)
    {
        MPDialog->setWindowTitle(QApplication::translate("MPDialog", "Dialog", 0, QApplication::UnicodeUTF8));
        label_3->setText(QApplication::translate("MPDialog", "Goal State:", 0, QApplication::UnicodeUTF8));
        label->setText(QApplication::translate("MPDialog", "World Size:", 0, QApplication::UnicodeUTF8));
        label_2->setText(QApplication::translate("MPDialog", "Start State:", 0, QApplication::UnicodeUTF8));
        labelStartState->setText(QApplication::translate("MPDialog", "x,y", 0, QApplication::UnicodeUTF8));
        labelGoalState->setText(QApplication::translate("MPDialog", "x,y", 0, QApplication::UnicodeUTF8));
        labelWorldSize->setText(QApplication::translate("MPDialog", "x,y", 0, QApplication::UnicodeUTF8));
    } // retranslateUi

};

namespace Ui {
    class MPDialog: public Ui_MPDialog {};
} // namespace Ui

QT_END_NAMESPACE

#endif // UI_MPDIALOG_H
